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04th Aug 2016

It looks like Pokemon Go has made it much harder to catch Pokemon

People are not happy

Matt Tate

If you were worrying that the skills you’ve acquired in all your weeks as a Pokemon trainer suddenly appear to be absent when out catching monsters, don’t – it looks like the game has become much harder.

Niantic Labs’ mega smash hit smartphone game received its first major update recently, which was rolled out by the developer as part of a longer-term strategy to make the game run more smoothly.

Millions of people have been out and about with the game since its July launch, but since the update the game’s average review score on the iTunes store has dropped down to two measly stars.

Here’s one reason why.

Most people seem to be forgiving about the fact that Niantic removed their initial footprint-based tracking system from the game; it was pretty buggy after all and needs to be improved. What users are a lot less okay with is that the new version of the game has reportedly made it more difficult to nab even the low-level Pokemon.

As reported by Kotaku, users are complaining that they’re going through way more Pokeballs than before. Pokemon are running away more, breaking free more and are much trickier to hit. Even Pidgey is putting up a fight, and apparently it’s worse the higher level you are. How demoralising.

By making it harder to catch Pokemon, Niantic have arguably made it more rewarding to see an attempt pay off. But the more cynical players reckon it’s just a ploy to make people desperate for more Pokeballs.

We would add, however, that pissed off Poke-players should maybe try and cut Niantic a teeny bit of slack if they can find it in their hearts. Nobody expected the game to be this much of a success story, so they were always going to have a tough time dealing with the server pressure. Judging by the game’s unrelenting popularity you can pretty much guarantee that people will be working around the clock to get things right.


Pokemon Go